Spirit
The guiding philosophy of the 11U division is to continue developing each player’s knowledge and skills in the game. This is the first level at which players face live pitching from their peers. While win-loss records and league standings are maintained, individual statistics such as batting averages and fielding stats are not tracked.
End-of-season round-robin play will determine which teams advance to the consolation games, semi-finals, and finals, all of which are played on Closing Day. All teams will participate on both Opening Day and Closing Day. Coaches and parents are expected to promote a positive, instructional approach with their own team and to refrain from negative comments about opposing teams.
The primary objective is for players to have fun while building on the fundamentals learned in Rookie Ball, while also beginning to develop pitching skills if they choose. The league is not intended to place players under intense competitive pressure. Instead, it focuses on teaching the fundamentals of baseball while emphasizing sportsmanship, teamwork, and fair play. Enjoyment of the game should always remain the top priority.
Game Composition
11U games feature live pitching by players. Games do not have a fixed number of innings. No new inning may begin after 8:15 p.m., with an 8:30 p.m. hard curfew.
Tied games are permitted, except during playoffs, semi-finals, and finals. If a game is called due to rain or lightning, a minimum of three (3) completed innings is required for the game to be considered official.
In August, due to reduced daylight and for player safety, games begin at 6:15 p.m. A 15-minute grace period may be granted; the official start time must be recorded. No new inning may begin after 1 hour and 45 minutes from the recorded start time, with a hard curfew at 2 hours.
Expectations
Children develop at different rates, and this may be a player’s first experience not only with baseball, but with any organized team sport. This is completely normal.
By the time players reach the 13U level, most will be able to:
- Catch and throw with proficiency and accuracy
- Field both ground balls and fly balls, and understand what play to make once the ball is fielded
- Hit consistently
- Run the bases with skill and awareness
- Play all positions, including pitcher if they choose
- Set up defensively based on runners, outs, the batter, and the count
- Understand where to be and what to do when the play is not directly involving them
Rain Policy
The City of Toronto determines when fields are open or closed and whether games can be played. We will make every effort to update the website and Twitter account in a timely manner. Each team is also encouraged to have a team manager or communicator who can share updates with players and families.
If you have not received communication from the league or your team’s coach, and there are no updates on the website or Twitter, you should assume the game is on. Please note that weather conditions can vary across the city—rain in one area does not necessarily mean it is raining at the park.
EquipmentUniforms: Uniforms shall consist of a league cap, team jersey, baseball pants and socks. A player must be in full uniform to play. Any sweatshirts or turtlenecks must be worn under the player's jersey. No jackets will be permitted while a player is batting, running or playing in the field. Shirts must be tucked in at all times.
Balls: A 65cc baseball will be used for all games. This is the official
Baseball Canada approved baseball, specifically designed for competitive youth play at this age group and standard ball used for sanctioned games across Canada.
Bats: Both wood and metal bats with safety grips are legal but metal is preferred as they do not splinter or break.
Batting Helmets: Players are required to each have their own personal helmet. Chin-straps must be worn at all times. A helmet must be worn for all base runners (3), a batter (1), and an on-deck batter (1).
Gloves: Any type of baseball glove may be used.
Shoes: Shoes with metal cleats and sandals are prohibited. Non-metal cleats are permitted, however are not required. Running shoes are acceptable. The use of soccer shoes is discouraged as they are designed for use on grass and most of the running in baseball will be done on sand, clay or gravel infields. Players wearing prohibited footwear will not be allowed to play until such footwear is changed to be acceptable. This is a safety issue.
Athletic Support and Cup: An athletic support and cup are mandatory for all players.
General RulesAs this level of play moves to live pitching by the players, the game continues to move closer to “real” baseball rules. Some local league rules are implemented for safety and sportsmanship.
The minimum number of players required to play a game is eight (8). If this number cannot be fielded at game time, the game will be forfeited. In such a situation, it is recommended that the other team lend some of their players to the opposing team for an exhibition game. If this is not possible, parents, coaches or registered siblings may be used. The game is ultimately for the kids. Let them play.
Forfeits: If a team forfeits, the forfeit will be recorded as a 5-0 win for the non-forfeiting team. If both teams forfeit, it will be recorded as a 0-0. Games will be recorded as having 1 defensive inning.
The umpire will ensure that the game starts on time. Games are to start at 6:30pm (expect in August where there is a 6:15pm start time). There is a 15 minute grace period, after which, if the game cannot start, a default will declared.
After the first inning, a pitcher is allowed 5 (five) warm up throws. If a new pitcher comes into the game he or she is allowed 6 (six) warm up throws.
A pitcher may only pitch 2 innings per game and these innings must be consecutive. Pitching any part of an inning constitutes 1 inning.
A catcher may only catch a maximum of 2 innings per game; they do not have to be consecutive. Catching any part of an inning constitutes 1 inning.
In Addition to rules 6 & 7, no player may PITCH OR CATCH MORE THAN A COMBINED 2 INNINGS / PER GAME / PER DAY and the innings must be consecutive. This rule is meant for safety and to ensure that kids do not end up with serious elbow injuries as a result of too many throws and multiple warming and cooling sessions. If more than one game is played in a day, here are examples:
Example 1 - Pitch 2 innings or Catch 2 innings in Game 1 = No longer available to pitch or catch in Game 2
Example 2 - Pitch 1 inning and catch 1 inning in Game 1 = No longer available to pitch or catch in Game 2
Example 3 - Pitch 1 inning in Game 1 = Able to catch 1 inning in Game 2, not able to pitch as it has to be consecutive.
Example 4 - Catch 1 inning in Game 1 = Able to pitch or catch 1 inning in Game 2
Example 5 - No pitching or catching in Game 1 = Able to Pitch 2 or Catch 2 innings or 1 and 1 in Game 2.
Any pitcher who hits a batter with a pitched ball twice will be removed from the mound. The player may still play in the field, but may not be placed in the pitcher position for the remainder of the game.
All players must bat in turn for the entire game. (One batting order).
The playing positions and number of innings shall be as follows:
All players must play at least two (2) infield positions and at least one (1) outfield position per five (5) inning game.
Which positions each player plays is at the discretion of the coach provided players are given an opportunity at all positions throughout the season. No player will sit out two innings in a row.
No players will sit twice before all other players on the team have sat once.
In any one inning you may not score more than four runs except possibly the last inning.
If the "no new inning" time is reached in the top half of the inning, then the inning will be declared an open inning. If the "no new inning" time is reached in the bottom of the inning, then the inning will not be an open inning.
There are no lead-offs allowed. Runners may not leave the base until the ball has crossed the plate. Base stealing is allowed for second and third base. Stealing home is not allowed on an overthrow to 3rd base.
No run may be scored on a passed ball at the plate. If a runner comes home in this situation, he/she will be sent back to 3rd base.
If a player has to leave the game because of injury, sickness or ejection and the roster falls below the numbers required to start a game, the game will be defaulted. Rather than terminate the game, the other team should “loan” the team a player so that that the game can be completed. At no time can an ejected player be re-inserted into the game.
If you know ahead of time that you will be short players, you may call up an approved player from next lower division. This player must possess enough ability that he/she will not get hurt, or slow the game down. All players called up from a lower division will be played under the same rules and regulations as the regular players. All call-ups should be co-ordinated through the convenor of both divisions, or if necessary, the VP of House League. Players called up from the next lower division are NOT permitted to pitch.
If player(s) are brought up for a game from lower division, they must be played and under the same rules and regulations as the team’s regular players. If it turns out that the coach already has a full team of regular players, the above statement still holds true.
Players and coaches of both teams must be in the dugout five minutes prior to the start of the game. The umpire will advise the time.
Rosters for both teams should be exchanged 10 minutes prior to the start of the game. The home team’s score sheet will be considered the official sheet. It is the visiting teams’ responsibility to verify the score prior to the score sheet being handed in to the umpires. It is the responsibility of both teams to submit the score.
If a batted ball touches a player on another diamond or a spectator the ball is ruled dead. The umpire will then judge what base the batter is entitled to reach.
If there are two out with the catcher on base, a runner should be substituted for the catcher. The runner will be the previous out.
Protests must be lodged at the game with the plate umpire at the moment of the presumed infraction. A period of forty-eight hours will be allowed to give written protest. A $25.00 fee must be accompanied with the written protest. Written protests are to be filed with the Vice-President of house league.
Collisions at the plate are to be avoided at all times. It is the responsibility of the base runners to avoid collisions. If a collision occurs at home plate without the base runner attempting a slide, the runner will be called out. It is up to the umpire to determine whether a slide was attempted. If there is no play at a base, the defensive player must allow the base runner(s) the base path.
There is no food allowed in the dugouts. Drinks (water and sport drinks) are allowed. All food must be consumed off the field of play. It is expected that the teams, at the conclusion of the games will clean up all garbage. The coaching staff will enforce this.
All players on both teams not participating in actual play must remain in the dugouts with the following exceptions:
Relief pitchers and catchers may warm up behind their own screen. Catchers MUST wear a catching mask even in warm-up. This is mandatory for Players and Coaches.
The batter on deck may take his or her proper position.
Player has asked permission from the coach to leave dugout.
All accidents, however minor, must be reported to the convenor and/or a member of the EYBA executive. Umpires should supply first-aid kits for each game, but if not, there are supplies at the snack bar. Ice packs are also available at the snack bar.
Umpires will be in total control of the game and will have the final say on any interpretation of the rules. No player, coach or spectator will put pressure on the umpire to influence any judgement call.
Abuse, verbal or physical of umpires by players or coaches will not be tolerated. The umpires will remove said violator(s) from the game. Violators may be subject to further disciplinary action.
Parents or spectators will not be allowed to verbally or physically abuse any player, coach or umpire. The convenor and/or the VP of House League will intervene.
The scorekeeper will inform the umpire when four runs have scored to end an inning (except the last inning). The final play must be completed and the ball in the pitchers hand before the scorekeeper announces that four runs have scored.
The batter cannot become a runner on a catcher’s miss of a third strike. The third strike, either called or swinging, does not have to be caught by the catcher. The batter is automatically retired, however the ball is still alive and in play.
Should any pitched ball pass through or lodge in the screen, all runners may advance one base. However the runner on third base will not be allowed to score on such a play.
The dead ball line shall be in line with the screens on both first and third base. Any ball that lands fair, but roll into the dead ball zone will be declared a ground rule double.
Any hit ball that rolls over the path on the diamond 2, will be declared a ground rule triple. Any ball that clears this path will be declared a home run.
A ball thrown into the dead ball area will allow runners to advance one base. However, a runner on third base will not be allowed to score on an overthrow to the dead ball area.
All batters and base runners must wear batting helmets with straps attached (this includes the on-deck batter). If a player, while in play removes the batting helmet or undoes the strap the umpire will call the player who was in the wrong out.
In the event that both teams have more than 9 players, either or both teams may play an additional player in the outfield.